This animation was created during my internship at Råformat Visualiseringsbyrå for a villa designed by Henrik Schulz Studio. The project was developed using Datasmith to link 3ds Max with Unreal Engine, enabling a streamlined real-time workflow.
The landscape and surrounding environment were created entirely in Unreal Engine, with a strong focus on atmosphere, lighting, and cinematic presentation.
The landscape and surrounding environment were created entirely in Unreal Engine, with a strong focus on atmosphere, lighting, and cinematic presentation.
Software: 3ds Max, Unreal Engine 5.6, Adobe After Effects